[ad_1]
Nvidia is updating its Ultra Low Motion Blur (ULMB) technology, which should make gaming even smoother on high-end monitors. In Nvidia says its advanced ULMB 2 feature is capable of delivering effective motion clarity in excess of 1,000Hz with “practically zero” crosstalk — but only on 1440p 360Hz G-Sync monitors for now.
This means you no longer have to choose between a more responsive refresh rate or reducing motion blur, both of which affect gameplay. Nvidia now says that the effective bit rate for a 360Hz monitor with ULMB 2 enabled is 1440Hz. “This means that to achieve the same level of motion clarity without ULMB 2, gamers will need a classic panel capable of 1440Hz,” Nvidia notes. However, you still can’t use it with variable refresh rate.
If you’re curious how this all works, hothardware a great write up Detailing some of the technical aspects behind motion blurring and ULMB 2. Basically, since LCD and OLED monitors are Displays “Sample and Hold” which only shows static images until it refreshes, causing your brain to see a blur associated with whatever you’re tracking on your screen, just like fast motion in real life Objects appear blurred.
LCD and OLED monitors already use a few methods to reduce motion blur, but neither work well. Some monitors quickly flash a backlight at the same time it refreshes an image, mimicking good ol’ CRT monitors, while others display a completely black image between each frame to help reduce display blur. Let’s build on this by adding. However, both of these methods can have unpleasant side effects, as they can make images appear blurry and create a flicker effect.
But with ULMB 2, Nvidia is hoping to improve on these issues with full refresh rate backlight strobing and improved brightness. Instead of using a backlight to show how each pixel transitions from one color to another, Nvidia says that with the ULMB 2 the monitor will only shine the backlight on a pixel when it has completed the transition to its new color. You have completed it in some way.
The company says the advanced ULMB 2 ensures that “pixels throughout the panel are at the right level at the right time for the backlight to shine,” reducing something called crosstalk, an issue that creates double images on a display. when an object is in motion. It can also deliver 250 nits of brightness, which Nvidia says is almost double the amount of brightness offered by the original ULMB.
You can see the ULMB 2 in action in the video embedded above, and it’s pretty impressive. Unfortunately, this feature is not yet available for a wide range of G-Sync monitors, as you can only use this feature after applying a firmware update. Acer Predator XB273U F Or Asus Rogue Swift PG27AQNBoth are 1440p displays running at 360Hz.









